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How do I control the timing of A to B movement?

This update adds advance control for A to B movement so you can set the exact moment your character starts moving.

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Suggested labels

  • changelog
  • product-updates
  • animation

Content tags

  • feature/product-updates
  • form/changelog
  • journey/learn
  • rewrite/ready

Related articles

  • A to B Movement
  • How to preview animations in Powtoon Studio
  • Working with timing in Powtoon Studio

Supporting videos

Review notes

  • Source content is very short and does not include detailed usage steps, plan eligibility, or a linked source article for the new control. The procedure and related articles are conservative placeholders based on the feature name and should be validated against the product UI and help center taxonomy.
  • Original title was date-based only; rewritten title is task/question-based for search and support retrieval.
  • Suggested labels normalize to the requested taxonomy, but topic-specific labeling may need adjustment if 'animation' is not used in the live help center taxonomy.

What changed

On August 15, 2022, Powtoon added advance control for the A to B Movement feature. This lets you control the exact moment your character begins the A to B motion.

Who gets it

  • Users working in Powtoon Studio with access to the A to B Movement feature
  • Availability may depend on your plan or workspace settings

How to use it

  1. Open your project in Powtoon Studio.
  2. Select the character or element you want to animate with A to B movement.
  3. Set the advance control to choose when the movement begins.
  4. Preview the animation to confirm the timing.

Limits and caveats

  • This update affects the start timing of A to B motion.
  • It does not change the movement feature itself.
  • If you do not see the option, check whether the feature is available in your account or workspace.

Related articles

  • A to B Movement
  • How to preview animations in Powtoon Studio
  • Working with timing in Powtoon Studio